ABOUT THE PROJECT
MULTISENSORY SOLUTION FOR SCREENING, Diagnosis & Treatment of DYSLEXIA & other learning disorders
How does it work?
Virtual Reality is a groundbreaking technology that allows for MULTISENSORY LEARNING, which involves making use of sight and sound simultaneously. This helps learners who are dyslexic to transfer information from short-term memory into longer lasting ones with more ease than ever before!
The ability to customize entire visual and auditory environments, font styles and sizes as well as background colours allows for personalized medical intervention in order to help individuals with learning disorders.
For many people, the idea of school being closed is a huge worry. As you can imagine with all these students out there in need and no one to teach them how things work it's not exactly ideal for any child who wants an education but doesn't get enough attention from their teachers or don't perform well because they have dyslexia (or some other formative reading disability).
The solution? Virtual Reality! Not only does VR increase facilities needed; It also allows those struggling academically access this treatment without having trouble understanding what instructors say during lessons - making learning so much easier on both ends.
VR is proving to deliver impressive advancements in key learning metrics such as reductions in learning time, increased information recall and greater confidence in applying the learnings to the real world.
AR learning allows for tasks to be performed in a gaming environment, making the experience enjoyable and subsequently maintainable for the child.
THE FUTURE IS HERE!
The New Era of AR & VR ability in diagnosis with quantifiable data.
The power of 3D scenarios paired with the latest technology is unparalleled when it comes to virtually creating any scene you can think up, then finding a solution that will fit your needs.
Brain Wave Monitoring
Transforming Brain Signals Into Real-time
Feedback, giving the ability to diagnose
behavioural deficits and manage those in
Virtually tracking, measuring and plotting
eye movements during reading and learning
ABOUT THE FEATURES
Look to the future
It’s really easy
to use our VR
For the first time ever, quantifiable and measuring inputs are included such as focal tracking, time and accuracy recording of sessions and verbal responses. This results in a more accurate treatment paradigm.
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See our customers’ reviews
Now that I know what a learning disability is I can help my child better.
My child is doing very well in school now!
Sandra van Deventer
See our customers’ reviews
We didn't know Jasmine had dyslexia. This has made a massive impact on us!